Date: 2019-02-01 12:04 pm (UTC)
green_knight: (A-Team)
From: [personal profile] green_knight
I think there's another aspect to this as well: the magic really happens in the shared space with players. It's collaborative storytelling - modules/written materials can be good, but it's in the interactions of GM and players and dice rolls that memories are made, and sometimes it's the little moments that create the most memorable events.

And then you get the people - mainly GMs, in what I see - who want to immortalise games and not only post short transcripts (those are great, I love them) but turn them into novels, which opens whole crates of worms - nobody remembers everything (you'd need to videotape sessions, which is icky in itself), you're assigning motivations/thoughts/words to real people, and whose intellectually property is a gaming session anyway?
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