conuly: (Default)
[personal profile] conuly
I have the distinct impression that Adrian Tchaikovsky doesn't like Donald Trump.

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December Days 02025 #02: Sidestep

Dec. 2nd, 2025 10:27 pm
silveradept: A head shot of a  librarian in a floral print shirt wearing goggles with text squiggles on them, holding a pencil. (Librarian Goggles)
[personal profile] silveradept
It's December Days time again. This year, I have decided that I'm going to talk about skills and applications thereof, if for no other reason than because I am prone to both the fixed mindset and the downplaying of any skills that I might have obtained as not "real" skills because they do not fit some form of ideal.

02: Sidestep

If you asked me, I would tell you that I'm not good at art. I realize this is a subjective qualification, but we insert here Ira Glass's commentary about taste versus skill as an explanation, and then we spin backward in time to my childhood again.

You see, art is and is not part of the core curriculum of my schooling. There's plenty of art and craft time, yes. Much of it works on a principle of following a set of directions to produce something that looks like the example, and that's not something that works for tiny me, because I either get very invested in trying to make my version look exactly like the example, or I get sufficiently frustrated at not being able to do this that I stop caring about whether what I'm doing is within tolerance of the example, and that is only going to create greater difficulties down the road.

The bigger problem, of course with visual and other arts, is that we come into the world with plentiful examples of things that are high quality and good taste, and we do not have any kind of advantage conferred with experience, genetic memory, or other such things where being the descendants of other people provide us with obvious advantages in the creation of art.

That said, it's a remarkable feat of every human that they manage to figure out what sounds (or gestures) are the important ones, and what combinations result in intelligible conversation or getting things that are desired. Which happens after a very long amount of practice absorbing those things and eventually experimenting with them until the right combinations come into existence. And then, just to up the difficulty, after we've mastered the art of communication by sound or gesture, we introduce younglings to squiggles (or bumps to be felt), where squiggles or bumps of certain forms represent the sounds that have already been learned, and the combination of squiggles or bumps in the correct order and style allow us to convey those sounds and meanings to other people who know how to interpret the squiggles as sounds and words. Babies and children accomplish an impressive feat of art by gaining both of those proficiencies by themselves, and they do it through a boatload of observation and practice.

Yet, with babies, we seem to be encouraging and accepting of the amount of time that it takes for them to gain the proficiency needed in communication, both lexical and auditory. As we get older, there's not always as much support for collecting new skills, or patience for the necessary practice of them, either from ourselves, or from the people around us that could fill that role. By third grade, I could make a smiley, or perhaps something of cartoonish proportions and the feel that you get from those childhood drawings on the refrigerator, and a friend of mine could make detailed drawings of superhero action sequences. That friend did a lot more drawing practice than I was doing, because I was more interested at the time in exercising my reflexes and my puzzle-solving abilities, and learning how to play strategically at board games and card games. But rather than framing this as a choice of "I have chosen to allocate my time differently," I instead absorbed the message "I'm not that good at art."

While I've played a musical instrument from grade five all the way through my undergraduate university experience, and a little bit beyond that (including gigs that I got paid for playing that instrument in a band), I have not considered myself much more than an untalented amateur at the instrument. I can hear what others are doing, and how much more refined their tone and ability is, and I do not have that. My taste exceeds my ability, and I have probably made as much progress as I can at this point without perhaps some additional instruction to improve further, or significant practice devoted to the instrument. That said, I'm not putting my time and energy into that particular pursuit at this time. Mostly because there's still a highly communicable disease going about, and playing instrumental music where you have to move air through the instrument makes it very difficult for you to mask or otherwise take precautions against infection from other people who are also outputting a lot of air. Also because the group I was playing with at a local college became a group where the community members needed to pay for continuing education credits, rather than volunteering themselves, and that's not happening. Again, I am choosing to put my time and energy elsewhere at this point.

The Geocities site I created as an exercise in learning HTML never became anything other than a personal site for learning HTML with. Perhaps I had some hope somewhere that it would become something and people would visit, but it was never a developed enough hope for me to try changing things to turn it into a website for others. I still have no great ambitions of creating a website that everyone wants to visit and see everything about. When I learn programming and scripting languages, it's usually to accomplish some project that I have in mind, or, in a very recent case, to get better at playing a game. (It's a powerful motivator, what can I say?)

When webcomics were the thing everyone was doing, I ran a comic for several years on a lark. And in that comic, I mostly leaned into the idea of the drawings being simple and crude and trying to let the writing carry things. It never became a great popular thing. It was something I did because I wanted to do it, and while the fame and fortune would have been nice, I didn't expect it to happen. Randall Munroe proved that you don't necessarily have to have intricately detailed drawings to have something that's funny and enjoyable. So did Ryan North. But I did the thing I wanted to do, and it was enjoyable, and then my life fell apart sufficiently that I couldn't keep up with it. I'd have to do a fair amount of resetting passwords and the like if I wanted to revive it, but I always could. I'm sure there are more jokes hiding somewhere, and more stories to be told from that space.

Writing and essaying is one of the spots where I can admit to long practice at the skill, although if my goal is set at creating the Great American Novel, then clearly I'm not good at that, either. But I am certainly practiced at many forms of writing. Mostly essay, a lot of fanfiction. Any success that I have in fanfiction kudos and comments is, for me, attributable to the size of the fandom that I wrote the work in, rather than something that specifically I created that has people wanting to read it. Although I do have some user subscriptions and some regulars in the kudos columns, so there's something there.

What really bowled me over, though, was that while my numbers have never been great in terms of kudos or comments, someone else mentioned, when I took a look at their book club readings, that they were impressed with my having done my book club readings for thirteen years. Which is true. I have been doing weekly posts on things that I'm reading for that long, usually with a spork firmly in hand and at the ready. I ran the entire gamut of the Dragonriders of Pern (at least until some new Pern novel comes out) and that's a great accomplishment that I didn't really think I would finish when I set out on it. But I kept doing it, and eventually I went all the away through. It turned out to be a matter of persistence rather than any kind of extra-powerful talent or any external motivator from fans to keep things going. And I sit in sufficiently relative privilege that I don't have to beg for dollars in each of my posts, or set them behind paywalls so that I make income off my writing, having amassed a large amount of people following me for my writing. I have probably amassed at least a million words of my own writing, over these topics, and the book club posts, and some things that I have had published in real publications, in my professional life. (I am, in fact, a published author several times over. Just not of the Great American Novel.) The point of much of my writing is that I enjoy doing it, and when I stop enjoying it, I'll stop doing it and do something else.

In the last year or two, I've taken up trying to mimic other people's drawings with my own hand, using the medium of dry-erase markers on a whiteboard. Some efforts turn out better than others. There are compliments about the drawings, which I mostly want to deflect away, because it's not like I created this drawing by drawing what was in my head onto the whiteboard. I tried to draw what I saw, and sometimes I succeeded. (Whiteboard is a very forgiving medium for certain types of mistakes.) I'm likely improving at this through the practice, which is nice, but I'm mostly doing it because I want to do it, and because nobody else has yet told me that I'm forbidden from doing it. I think it makes a nice decoration for the programming offerings. There are compliments. I have not yet figured out how to phrase an answer to the questions "Who drew this?" or "Did you draw this?" that conveys both that what you see is an attempt at copying what someone else has already done, and that yes, I did make the marks on the whiteboard for this. If there is something praiseworthy about the endeavor, it's in accuracy of replication, in the thing looking enough like the original to be recognizable. It's not "I drew the thing in my head," because when I try to do that, it doesn't turn out like what I envisioned in my head. So I need more practice, and possibly more instruction. But the same rule applies to this as does to the writing parts: if I stop enjoying it, I'll stop doing it.

This rule is, in fact, the secret to me getting me to do the things that I'm doing. If I start thinking about monetization or professionalism or growing the readership or other such things, I'll start having greater amounts of anxiety for chasing a goal that I may never get anywhere close to. So long as I can believe that the things I'm doing are most for me, or mostly for the practice that I'll get out of doing them, then I can go forward with making the attempt. I have to avoid thinking it has to be perfect, because if it has to be perfect, that taps into an entire well of trauma and terrible feelings that generally ends with "if I can't make it perfectly, I won't make it at all." And because I'm doing it because I think the idea is funny, or because I want the practice, or because I've learned some new technique and I wanted to make something that put it to use, I can sidestep the idea that it has to be perfect, and therefore bring it into existence.

This rule also permits me to deflect praise for it, since "I'm copying someone else's art," or "I did it because I thought I could. An Actual Computer Toucher / Programmer / Artist / Essayist would be able to do it better than I can." There is often an immediately-deployed counterargument to this that comes in the form of "you did the thing that I am looking at, accept a compliment." The people deploying those counterarguments are often more stubborn than I am about the matter in the moment, even if I can be more stubborn about not accepting that I have practiced the skill sufficiently to make neat things in the long term.

The person who created it can see all the flaws, the person observing it can see all the strengths. Taste. Skill. And the whole thing is still subjective about whether or not something is good, and who it is good for. And whether the person doing it is any good. Because lots of people will say "That's better than I can do," and while that's a true statement, and better than "Oh I could never do that," or "I don't have any talent at that," I think the most accurate thing to say is "That's excellent. I appreciate this, and I am choosing to spend my time on other things."

And so, for now, I spend my time on things I find enjoyable.
silveradept: Domo-kun, wearing glass and a blue suit with a white shirt and red tie, sitting at a table. (Domokun Anchor)
[personal profile] silveradept
Let's begin with finally understanding how the Dresden Codex is able to calculate eclipses with exacting accuracy.

Alice Wong, ceaseless activist and person who wanted us to really look at not just the body, but the person behind it, and who often wanted us to know about things that weren't necessarily meant for "polite company" about it, has died. She knew it would happen eventually, but we were always hoping she'd pen a few more things for us to chew upon.

Having banned them completely outside of research studies for the under-18 crowd, the UK is announcing a large-scale clinical trial on the use of puberty blockers in the under-18 cohort. Presumably so they can have their own conclusions about how safe and effective they are, even if that kind of conclusion is unlikely to be tolerated by the ministers who want to use it as a further cudgel.

We must once again stress that all things that are natural are not necessarily good for you, and that people who want to charge you money to give you no information about how to safely have birth, and who will actively encourage you not to seek appropriate care and assistance in the case of complications or emergencies are not trustworthy nor should they receive any kind of money at all. Of course, they're not advertising themselves that way, so it can be harder to spot the fakery until you're in it, and since it also preys upon the vulnerable, it may not be something that you notice is fakery or a problem until something terrible and tragic happens.

Even if the way that can be named is not the eternal Way, being able to identify and label your emotional states can go a significant way toward regulating them.

The usual: USPol, technological terrors and failures, and the rest )

Last out, the right to say no, and how the increased automation of things that need a human touch continues to erode that right, not the people directing the greater automation necessarily believe that the people they're automating were human in the first place, and the way that tools become integrated into the human experience, and how accepting things like the stochastic parrots in their current form only benefits the people who want to continue the dehumanization process.

And, of course, the Dreamwidth December points sale is on! Support the site with paid services, get 10% of your order in points that you can use to make a later purchase cheaper or free. And if you already have paid services and want Dreamwidth to continue as the best LJ fork created, and to also routinely assist in punching governments in the nose when they try to impose poorly-thought-out laws and rules under the guise of protecting children from adults, consider wither turning communities into paid accounts, adding icon slots, or playing Paid Account Fairy and using the function that allows you to gift paid time to a specific person or to a random active user of the site.

(Materials via [personal profile] adrian_turtle, [personal profile] azurelunatic, [personal profile] boxofdelights, [personal profile] cmcmck, [personal profile] conuly, [personal profile] cosmolinguist, [personal profile] elf, [personal profile] finch, [personal profile] firecat, [personal profile] jadelennox, [personal profile] jenett, [personal profile] jjhunter, [personal profile] kaberett, [personal profile] lilysea, [personal profile] oursin, [personal profile] rydra_wong, [personal profile] snowynight, [personal profile] sonia, [personal profile] the_future_modernes, [personal profile] thewayne, [personal profile] umadoshi, [personal profile] vass, the [community profile] meta_warehouse community, [community profile] little_details, and anyone else I've neglected to mention or who I suspect would rather not be on the list. If you want to know where I get the neat stuff, my reading list has most of it.)
rachelmanija: (Books: old)
[personal profile] rachelmanija


A sensitive, well-written novel about a young girl coming of age at the end of the world. 11-year-old Julia lives in California suburbs with her doctor dad and fragile mom when the Earth's rotation begins to slow, and gradually gets slower and slower and slower.

Days and nights stretch out. Birds fall from the sky. Some people become severely ill, apparently from disruption of circadian rhythms. Crops fail. But life goes on, and Julia experiences all the ordinary milestones - a first love, her parents' marriage breaking up, becoming more independent - against a backdrop of larger loss and change. It

This is an apocalypse novel almost entirely without violence, apart from some light persecution of a scapegoated neighbor. There's some death, but it's all from natural or accidental causes. It's science fiction but marketed as literary fiction, and feels a lot more like the latter. The book has that melancholy, nostalgic, sepia vibe of looking back on times when you knew something was wrong but were young enough to be focused mostly on yourself, and knowing you'll never be that innocent ot experience the same time or world again.
conuly: (Default)
[personal profile] conuly
Which I nearly forgot about, but here we are!

You can buy points here, and then spend them on a paid account.

And then you can post a poll!

Poll #33906 Gratuitous poll
Open to: Registered Users, detailed results viewable to: All, participants: 25


On a scale of one to ten, crickets or walnuts?

View Answers
Mean: 6.32 Median: 7 Std. Dev 2.66
1
2 (8.0%)
2
1 (4.0%)
3
2 (8.0%)
4
0 (0.0%)
5
3 (12.0%)
6
3 (12.0%)
7
7 (28.0%)
8
1 (4.0%)
9
2 (8.0%)
10
4 (16.0%)

The Early Years by Mark Waldron

Dec. 1st, 2025 04:41 am
conuly: (Default)
[personal profile] conuly
I don’t want to say
things were indescribably
bad exactly

but things were
indescribably bad exactly

I don’t want to say the tide
went out and left him
gasping—a landed fish precisely

but the tide did indeed go out
and left him gaping—a dropped ghost

to make matters worse
god gathered up all of god’s things
and paddled out on that tide
so he swore he would die

and to make matters worser still
he rocked back and forth
in a bubble rather boggy and sad

ate nothing but thistles therein

I don’t want to pretend
things were very much worse
than they were
but they very much were


*********


Link

So, wait, wait, wait wait wait....

Nov. 30th, 2025 01:02 am
conuly: (Default)
[personal profile] conuly
are you seriously telling me that chronic nosebleeds are potentially (yet another) symptom of (the same underlying connective tissue problems that ultimately cause) hypermobility?

Well, fuck.

(Oh, and myopia's on that list too, but I somehow find myself less flabbergasted by this one.)

***


Read more... )

December Days 02025 #01: Beginnings

Dec. 1st, 2025 11:17 pm
silveradept: A librarian wearing a futuristic-looking visor with text squiggles on them. (Librarian Techno-Visor)
[personal profile] silveradept
Gods, it's already December, isn't it. Time to talk about myself again, and this year, I have decided that I'm going to talk about skills and applications thereof, if for no other reason than because I am prone to both the fixed mindset and the downplaying of any skills that I might have obtained as not "real" skills because they do not fit some form of ideal.

There will be a lot of talking about computer touching, but also, likely, art outside of computer applications. Shall we begin?

01: Beginnings

I've told this story before. Several times, in fact. It's appeared in 2024, 2023, 2021, and 2019. This is less a worry about dementia and repeating myself (although I have now discovered there's a family history of this), and more because this story is the launch point for a lot of things involving my technology journey. It's not the earliest computer memory I have. That's Ladders and Hunt the Wumpus on the Kaypro. This memory, however, is the earliest one that I have of taking a piece of technology, and trying to figure out how to make it work for me, rather than accepting that the limitations placed in front of me are the sum total of what is possible.

I'd like to believe that I am at least telling the story with different details each time, so that the composite picture you get, layering each version of the story over each other, in the same way that you might layer up a CYMK printing process, means that more and more of the full truth of the story comes into being. Some parts are always going to be mentioned, are always going to be core, but the things that are relevant to the specific context might change. Or some other piece of the picture gets touched and now adds to the details of the story, refining, highlighting, adding shadows and depth.

As a tiny, I was not permitted to have my own machine. As a teenager, I was not permitted my own Internet access. This was in good parenting practice at the time, which was about monitoring and making sure that the children were not spending all their time on brain rot, and then to make sure that the children were not getting into age-restricted material.

This is the time of the Sierra adventure game, and where games could offer a wide palette of possibilities, between CGA, EGA, and the relatively newfangled VGA offerings, with games designed to be understandable with any of those color combinations in mind. It's also the time of Math Blaster, which I remember playing significant amount of, an EGA colored suite of Jeopardy! games, Avoid the Noid, with its chiptune public domain soundtrack played through the computer speaker, the various Carmen Sandiego games and their associated book where you looked up answers in, a fiendishly difficult Monty Python game that look some significant time to figure out a core component of the game, and of various game packages sold together. It's DOS, and if three's Windows, it's 3.0 or 3.1 at the most.

One of the first things I tried to do while playing a Jeopardy! game was to hit that pause button on the keyboard, which seemed to stop the operation, and then I went to the encyclopedias to look up the answer to a question. Once I had that, I hit pause again to resume, only to find that the pause key did not actually stop the operation of the computer and the timer ticking down to zero. Nuts. This is the first time where I find out that I don't fully understand the thing in front of me.

This was also the era where we made me a name tag for entering school with by designing it in Print Shop Pro and printing it off, rather than hand-lettering it, and that was apparently the thing that distinguished my name tag from everyone else's. There were a lot of things created on Paint Shop Pro in that era.

This was also an era where games often tied their execution to how fast the computer was running, because, in those days, a heady 8 MHz of clock speed was available, and in the family computer case, it could be bumped up to 16 MHz through a "turbo" key combination, and then brought back down again, similarly. This made some games a lot easier to run, or that they could be sped up if necessary or for additional challenge.

Engineer that my dad is, he had installed a program so that when the computer booted up, instead of an unfriendly prompt, we had a friendly menu that we could choose options from. He created pages for the kids so that we could access games and the things we were most interested in, without needing to use the command line for such a situation. This worked, for the most part, because this is also the era where people snark about Bill Gates talking about how 640k of RAM is good enough for everyone, and most programs didn't actually grab a lot of RAM. So the Automenu program and the game could coexist side-by-side without there being any issues of memory work. When there were issues, in the VGA era, we'd have to dispense with Automenu and instead work with boot disks to ensure there was enough RAM available to run the games we wanted to, which usually had helpful utilities for creating such things and ensuring that the bare minimum of useful things were loaded into memory, so as to have enough left over for gaming.

At this particular point in time, however, I was interested in a game called Sharkey's 3D Pool, a billiards simulator. It was fun to watch balls fly around and possibly play a couple of games against various opponents. (Sharkey himself, of course, as befitting a pool shark, was a perfect-play opponent.) However, Sharkey's 3D Pool was one of those games that needed more memory than was available to it with Automenu enabled. I didn't know this at the time, but I would discover it soon enough.

So, in DOS, much like in Linux today, (and UNIX before it, I'm sure), you have what's known as a PATH. PATH is a way of telling a computer "When you receive an input from the command line that you don't understand, search these locations to see if it matches something there. If it does, run that program." So you can make programs callable from anywhere in the file structure of the directory including the program is part of your PATH. Games being installed usually added themselves to the PATH so they could be invoked from anywhere, including by small children who just needed to remember to type the command.

Automenu was, essentially, a graphical representation of batch files, which contained commands to be run in sequence. Batch files and shell scripts are essentially the same thing, it just depends on which environment you're in. Anyway. The point was that the creation of menu entries was essentially putting together a batch file, so that when you selected the menu entry, it would run the commands in sequence. Because it was a relatively sophisticated program, it was also possible to edit and create new menu entries from inside the program itself, and this is where me, an enterprising youngling, starts upon their career of computer touching in earnest.

How much of being a computer toucher is running someone else's software because it's correct for the purpose, how much of it is in poking around in things and changing them to suit your purposes, and how much of it is designing and executing your own software is an exercise to the reader. And also a primary source of conflict with me about how much of the title of computer toucher fits me, and whether I should claim any part of it.

Back to the youngling, who wants to add Sharkey's to the list of possibilities available to them, and therefore goes poking about in the menu editor to see if there's any knowledge to be gleaned from studying the structure of menu entries. This memory is hazy, so the exact details have escaped me, but I do remember that I was able to pick up the syntax of how to create a new entry, and how to indicate what commands should be run when that entry is selected. I put together what I thought would work as a command and tested it. And I think it needed to be tweaked a time or two before I had it pointed in the right direction and getting the right command to run. But I did, at least, get it to the place I was looking for.

However, when trying to run it, Sharkey's kicked back a message to me saying that there wasn't enough memory available to it to run in EGA/VGA mode, and it suggested a command-line parameter to use to lower the graphical quality down a step or two and try it again. Which I did, and I think at CGA, it did run, because there was just enough memory available at that graphical level. However, if you've ever worked with the CGA palette before, "eye-searing" is often a useful descriptor of it, and I didn't want to play the game in that limited color array. I tried everything I could think of to get the program to run through Automenu, and nothing I did worked. (Also, I'm a small child in the pre-Internet era, so exhausting all of my available knowledge is much easier at this point.) Having exhausted my reserves, I turned to the knowledgeable expert (Dad) and showed him what I was doing and what error message I was getting, and asked for help in fixing the problem. So there's my first opportunity to get mentorship and learning.

Dad understood what was going on immediately, and explained to me that if I wanted to play pool, I would have to leave the confines of Automenu and run it directly from the command line. I remember being confused about this, too, because all of my Automenu fiddling was copy and modify, without understanding the principles behind what I was doing, or how I was going about what I was getting to. I think I was doing the equivalent of "C:\Sharkey\shark3d.exe" or that I had copied over a sequence that was "cd jeopardy ; jeopardy" and changing it to "sharkey" or something like that. Accomplishing the thing because the directories and executables were sensibly named (as much as could be in the 8.3 era, anyway), but without understanding what I was doing. So, I fumbled about a bit on the command line, trying to replicate what I had done in Automenu and failing pretty solidly and getting frustrated at my own lack of understanding. Dad helped me one more time with a key piece of information - what the "cd" command actually did. At which point, I understood the file, folder, and directory structure better, and that "cd" was short for "change directory". Once I could use the cd command to get where I wanted to (and "dir" to list what was available), I had the entire directory structure at my fingertips to traverse. And mostly used it to play games after leaving Automenu, because Automenu took up memory that I needed to play games.

That was my first experience with interacting with operating systems and understanding one of the core elements to file organization in a DOS system. I didn't go poking around in things that weren't the games section, because I wasn't interested in poking around in those things. You'll find that a lot of my advancement of knowledge regarding computers is directly or indirectly related to being able to play games on them. It's not a bad motivation, but it's certainly not the kinds where people are looking at a system and getting curious about how it works, or seeing what else is available on a system, or other such things. So that's another reason why "computer toucher" doesn't always sit well with me, because I'm not coming at it from the same place as some of the other people are.

That said, that underlying file, folder, and directory structure is exceedingly helpful to me when it comes to my current work, either because machines still use that structure (Windows does, and so do Android phones), or because I'm about to rain imprecations down on the Apple Corporation for making design decision to obscure that underlying paradigm in favor of saving everything to iCloud, or in not exposing folders, but instead making them links to cloud storage, or only making them accessible through apps. I get the idea. Abstracting away the underlying structure and presenting a user only with "locations" to save to, or something like that is supposed to make things easier to find later, and the abstraction still allows for folders to exist, and the like, but I often have to explain to people that the thing that's attached to the e-mail has to be stored somewhere before it can be uploaded to our print servers. I'm a practiced hand at making this work on all kinds of devices, but there are times where I wish Apple would make "save to local device" much less buried, and also, I want to rain a thousand curses upon whichever engineer decided that the "share" button should also serve as the way of accessing how to save a copy to either a cloud storage account or local storage. At that point, I pretty well believe that their abstractions are making things harder, and are designed to get people to pay for extra iCloud storage, rather than to be able to use the devices that they have in their hands. That's a business decision, but it also makes me strongly dislike iProducts and not want to give them my money.

From these, my beginnings, we go forward in time, but also to situations of different complexity, skill, and problem-solving. Mostly in the service of playing games, or in trying to do things that will keep me from being idle and therefore prone to the difficulties that come from being idle or hyperfocused.

Christmas songs

Dec. 1st, 2025 10:15 pm
[personal profile] cosmolinguist

A podcast I like just did a Patreon bonus episode about Christmas songs, and listening to it today was a fun way to get into the spirit, now we've gotten past thanksgiving and into December.

They invited us to tell them about other songs than the ones they mentioned at the end, and I compiled such a mental list that I made it into a physical list. Especially because they suggested at the end to let them know about any Christmas songs they might not know, and since it's a baseball podcast and they're from the U.S., and I didn't know about Slade and Wizzard until I left the U.S., I figured they were worth a mention (I do like both songs as well and think even if I ever get back to Minnesota for Christmas, Noddy Holder yelling "It's Christmas!" will have to be part of it.)

Here's my list, in no particular order:

Strange Pictures, by Uketsu

Dec. 1st, 2025 01:09 pm
rachelmanija: (Books: old)
[personal profile] rachelmanija


Another mystery with light horror/urban legend elements and a heavy use of images by the mysterious and pseudonymous Uketsu. If you like creepypasta, you will like this.

An abandoned blog with sketches of a woman's future child may reveal a horrifying secret. A child's drawings of his apartment building worry his teacher. A mountaintop murder has a clue in a sketch by the murder victim. How do the images reveal the solutions? Are these three weird stories related?

I enjoyed this very much. It's exactly as fun and bonkers as the first Uketsu book I read, Strange Houses, but feels more confident and assured. It also reads more like a normal novel, with actual scenes rather than solely relying on interviews and exposition.

I'm excited to read his next two books (forthcoming in English) Strange Buildings (originally published in Japanese as Strange Houses 2, which the translator says is more dark/disturbing than the first two) and Strange Maps, which the translator says is more of a classic mystery.

Content notes: Child abuse, animal in danger, brief but graphic violence.

Spoilers!

Read more... )

Mary Renault, did you lie to me?

Dec. 1st, 2025 06:45 pm
selenak: (Royal Reader)
[personal profile] selenak
Not being an Alexander the Great fangirl, I had never read the primary sources (which were written centuries later, because all the contemporary sources on AtG were lost) on everyone's favourite Macedon, but now I got around to reading at least Plutarch. And you know, if there is ONE thing not just the late Ms Renault and her trilogy but the entire internet led me to believe, it's that Hephaistion was Alexander's One True Love And Soulmate; even absolute homophobes concede him as the friend of friends, the Patroclos to Alexander's Achilles, etc. So imagine my suprrise when I stumbled upon these few paragraphs by good old Plutarch:

Moreover, when he saw that among his chiefest friends Hephaestion approved his course and joined him in changing his mode of life, while Craterus clung fast to his native ways, he employed the former in his business with the Barbarians, the latter in that with the Greeks and Macedonians. And in general he showed most affection for Hephaestion, but most esteem for Craterus, thinking, and constantly saying, that Hephaestion was a friend of Alexander, but Craterus a friend of the king.

For this reason, too, the men cherished a secret grudge against one another and often came into open collision. And once, on the Indian expedition, they actually drew their swords and closed with one another, and as the friends of each were coming to his aid, Alexander rode up and abused Hephaestion publicly, calling him a fool and a madman for not knowing that without Alexander's favour he was nothing; and in private he also sharply reproved Craterus.

Then he brought them together and reconciled them, taking an oath by Ammon and the rest of the gods that he loved them most of all men; but that if he heard of their quarrelling again, he would kill them both, or at least the one who began the quarrel. Wherefore after this they neither did nor said anything to harm one another, not even in jest.



Craterus? CRATERUS? And he "abused Hephaistion publicly?" Hephaistion - who in fiction shows up eternally chill and calming emo Alex down - was jealous of some guy who wasn't at least Bagoas? Truly, this is not what I expected.

To be fair: Plutarch also later describes the complete breakdown and momentous grief for Hephaistion when Heph dies. (Oh, and he does mention Bagoas as well, to wit: We are told, too, that he was once viewing some contests in singing and dancing, being well heated with wine, and that his favourite, Bagoas, won the prize for song and dance, and then, all in his festal array, passed through the theatre and took his seat by Alexander's side; at sight of which the Macedonians clapped their hands and loudly bade the king kiss the victor, until at last he threw his arms about him and kissed him tenderly. ) Still. I feel let down by the OTPlers.

Not really surprised, though. This kind of thing happens constantly in Frederician fandom.

To celebrate the latest example of research making everyone more complicated, I'm linking this gem, which includes both Alex and Fritz:

siderea: (Default)
[personal profile] siderea
Canonical link: https://siderea.dreamwidth.org/1888828.html




Hey, Americans and people living in the US going through open enrollment on the state ACA marketplaces who haven't yet enrolled in a plan for 2026!

Just about every state in the union and DC (but not Idaho) proudly touts an end date to open enrollment sometime in January. This year for most states it ends January 15th, but in CA, NJ, NY, RI, and DC, it's January 31st, and here in Massachusetts, it's January 23rd. (Idaho's is December 15th.) [Source]

That sure sounds like the deadline is sometime in January.

No, it kinda isn't.

tl;dr: Just assume if you want insurance to start Jan 1, the deadlines are to enroll by Dec 8 and to pay for the first month by Dec 15. Important deets within. [950 words] )

This post brought to you by the 220 readers who funded my writing it – thank you all so much! You can see who they are at my Patreon page. If you're not one of them, and would be willing to chip in so I can write more things like this, please do so there.

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Forget not

Nov. 30th, 2025 09:56 pm
[personal profile] cosmolinguist

Today my online pal Ri, in the Netherlands, said

My sister is going to the MECFS protest in Den Haag today, on my behalf. She has a piece of cartbord and is asking me what to write on it.
Any ideas?

I suggested "Don't forget the people you don't see."

(I think about this a lot, at every protest I'm at.)

Their sister chose this from the suggestions Ri made. They shared a photo their sister took. Written on the cardboard is:

Vergeet de mensen die je niet ziet niet.
- Ri, ME sinds 2012, bedbound sinds 2021

Ri also gave the English translation:

Don't forget the people you don't see.
- Ri, ME since 2012, bedbound since 2021.

Vergeet and Niet (forgot and not) are bolder and bigger than the other words.

Today was bright and cold

Nov. 29th, 2025 08:03 pm
conuly: (Default)
[personal profile] conuly
I guess winter's finally here.

**************************


Read more... )

[pain] oh this book is bad

Nov. 29th, 2025 08:59 pm
kaberett: Trans symbol with Swiss Army knife tools at other positions around the central circle. (Default)
[personal profile] kaberett

The terrible hyphenation one can reasonably attribute to a failure to invest in subject specialist proof readers (or possibly any proof readers at all, good grief).

The wildly ahistorical nonsense about the history of medicine? Less so. I begin to understand why there isn't a references section, and I've only made it as far as page 7 before needing to stop and shriek about it and also stare at a wall for a bit...

highlyeccentric: Arthur (BBC Merlin) - text: "SRSLY" (SRSLY)
[personal profile] highlyeccentric

From The Mandarin: Santow tips the bucket on AI slop

In a landmark speech delivered to the Sir Vincent Fairfax Oration in Sydney on Thursday, former human rights commissioner and now sought-after ethical adviser and academic Ed Santow delivered a serious wake-up call to assorted artificial intelligence cheer squad leaders and positivity meme flunkies.

Santow is positive about AI but also highly aware of its impact on societal functions, governance, and culture.

In a tightly woven speech that planted a deep stake in the necessity of the retention of knowledge and memory, Santow argued that “history matters on its own terms”, and its interpretation is also powering the next version of what we know as language models dip into the well.

“As AI disrupts our economy, politics, society and environment, I will make three arguments today:

AI might seem like it comes from the future, but it learns from the past, and so it also anchors us to that past.
Our history — or rather our choices about the versions of history that are recorded and remembered — influences how AI takes shape.
It is not enough that we expose AI systems to a ‘more accurate’ view of history; we must also draw the right lessons from history if we are to avoid repeating the mistakes and injustices of the past,” Santow said.
Exposure of AI to better feedstock is a difficult topic because, in large part, it assumes that the quality of inputs will self-correct problematic outputs. Yeah nah.

“Throughout history, we have built machines that are born like Venus — fully formed. When a car rolls off the production line, all it needs is a twist of a key or the press of a button, and it will work as intended. This is not true of AI,” Santow argued.

“AI systems start as ignorant as a newborn — perhaps even more so. A baby will search for its mother’s breast even before the baby can see. An AI system possesses none of a baby’s genetic instincts. Nothing can be assumed. All knowledge must be learned. The process of teaching an AI system — known as ‘machine learning’ — involves exposing the machine to our world.”

There’s a further problem, too, and it’s a systemic one. As internet pioneers like Vint Cerf noted, the great tech behemoth has trouble retaining both memory and history.

“The regime that should be in place [is] one in which old software is preserved; hardware can be emulated in the files so we can run old operating systems and old software so we can actually do something with the digital objects that have been captured and stored,” Cerf said in 2018.

“Think of all the papers we read now, especially academic papers that have URL references. Think about what happens 10, 20, 50 years from now when those don’t resolve anymore because the domain names were abandoned or someone forgot to pay the rent.”

That’s now happening.

But the warnings are at least a decade old.






I am wary of the about-face in my thinking on Large Language Models. Right through my time in lit academia, I was unusually positive about LLM and its uses in my field. I do not have the skillset, for instance, to work with or for Digipal, but I find their stuff REALLY COOL. It was something of a frustration to my mentors (and me, tbh) that the kind of literary scholarship I wanted to do just... didn't call for these kinds of digital tools. Even in the literary composition realm - while I encountered some truly un-informed uses of LMMs - I was significantly more willing than most literature scholars to believe that LLM linguistics could make findings as to authorship, at least on a "more likely than not" level.

In part, that is because in first-year English I was assigned some readings (in a sub-unit module on functional linguistics for literary studies) which looked at how forensic linguistics, focused not only on easily-identifiable dialect words but on patterns of "filler" words and sentence structure, had demonstrated throughout the 90s that Australian police were influencing interview records, particularly from Indigenous subjects, in ways which ranged from outright fabrication to shaping/skewing interview reports.** The case made by pragmatics is that individual speakers' uses of function words, sentence structure, etc, are shaped by context (e.g. are you or are you not a policeman), but can also, with sufficient corpus, be distinguished among individuals. I don't really see any reason to suppose that Billy Shakes is any more unique than the wrongfully convicted Mr Kelvin Condren, or that imitators of/collaborators with Billy Shakes would be less detectable to an algorithm than false police reports. Oh, there are other factors - can't use punctuation for early modern texts, because the printers did that part; medieval texts have layers of author, scribe, oral retellings and subsequent copyings, etc. I've never yet encountered such an identification that I'd hang my hat on as absolutely conclusive out of nowhere, but such studies never come out of nowhere and texts always have some context you can look at. Likely enough to work with? Sure.

I am very wary, therefore, of my current tendency to reskeet dunkings upon AI, sweeping statements about the "word association machine", etc. There are, in addition to fascinating historical uses of LLMs, very important practical ones! I would like to see those continue and be improved upon!***

I don't think I'm 100% wrong about generative LLMs producing "slop" at the moment, that's pretty clear. But I am concerned that I'm plugged in to a social media feed of academics and wonks who not only see all the current problems but also seem to be unaware of or walking back on the previously attested promising uses. So. I am not recirculating nearly as much as I read, and I am trying to weight my reading via sources like The Mandarin, rather than via Academics Despairing or other versions of the BlueSky Hot Take mill.

The article above says that Santow is "positive about AI". I rather wish it had covered what Santow is positive about, because from what they've quoted from him as to the things to be wary of, he seems to have a nuanced grip on things.

* A stand-out was a linguist using the out-of-copyright editions in the Corpus of Middle English Prose and Verse, apparently unaware how much editorial shaping went into them, or that they are not at all up-to-date, or, upon quizzing by one of my colleagues, that the poetic texts might predate the manuscripts and differ significantly from spoken English at the time of the manuscript composition while also not reflecting spoken English of the putative poem composition date.

** I don't have my 2005 syllabi to hand anymore, more fool me. I do not think that the article we were given was Diana Eades, "The case for Condren: Aboriginal English, pragmatics and the law", Journal of Pragmatics 20.2 (1993) 141-162, but it definitely cited that article and Condren's case. Condren is a QLD case and I think the article I read was about a cohort of WA police transcripts - but that article I just cited is useful in that it has a good-enough overview in the unpaywalled abstract to illustrate my point.

*** For instance, PHREDSS, the system which monitors presentations to NSW emergency departments and produces a read-out with alerts of Public Health Interest, is an LLM. You can find a fairly readable evaluation of its use in regional NSW in relation to large gatherings and public health disaster response on the Department of Health and Aging's website. What I know from my Sources in stats is that the surveilance model is designed specifically for how emergency departments use language and record presentations, and then even the simplest-seeming uses for public health are looked at by experts in both this kind of stats, and epidemology.
The example I was given by my Sources was "pneumonia": in 2020, every day our good friend PHREDSS delivered unto the NSW government its ED data, tagged by presenting condition and location. Pneumonia was a leading indicator for COVID-19 at the time. However, someone has to check and weed out the "person didn't actually drown but they got water on the lungs" kind of pneumonia. (Given what I now know about the frequency of aspiration risks in the elderly and people with chronic illnesses, it's not going to be the surfing accidents that are the main reason you need a human to look at it: it's that if you get a statistical spike in pneumonia admissions from aged care homes in X region, you could be looking at a viral outbreak or you could be looking at some systemic failure of care leading to a whole bunch of elderly people aspirating and it not being addressed appropriately, leading to pneumonia.) This 2015 article looks at the ED-side data capture problems relating to "alcohol syndrome", and whether such data has "positive predictive" value for public health, if this sort of thing tickles your brain.