Ultimate edition of Innovation
Jan. 17th, 2026 10:25 amUltimate edition of Innovation (photo on FB), with tweaked rules and all the expansions. I didn't know there were *any* expansions.
I assumed the expansions would be more variety of base cards, but no, instead they're *all* add ons which add a new sort of card to each age. The cards from each expansion are drawn in a different way, and act differently, but can be melded into the player board somehow like base cards.
So far the extras only come up every so often, but matter when they come up.
I can't believe the new edition added a new age, age 11, prudence, after age 10, the information age. But it *does* seem to fit. More powerful than age 10, but less wildly accelerating. I guess they can add a new age every 15-20 years when real world society has moved on far enough...
This game was with cities. I *again* relied on mathematics to skip through ages, but this time managed to score just enough to get the achievements first rather than second as I went. The game ended when I got computers, internet, and a couple more cards that meld and execute a card from age 10, catapulting my board into three age 10 cards, one age 9, and one age 1.
I assumed the expansions would be more variety of base cards, but no, instead they're *all* add ons which add a new sort of card to each age. The cards from each expansion are drawn in a different way, and act differently, but can be melded into the player board somehow like base cards.
So far the extras only come up every so often, but matter when they come up.
I can't believe the new edition added a new age, age 11, prudence, after age 10, the information age. But it *does* seem to fit. More powerful than age 10, but less wildly accelerating. I guess they can add a new age every 15-20 years when real world society has moved on far enough...
This game was with cities. I *again* relied on mathematics to skip through ages, but this time managed to score just enough to get the achievements first rather than second as I went. The game ended when I got computers, internet, and a couple more cards that meld and execute a card from age 10, catapulting my board into three age 10 cards, one age 9, and one age 1.