Which would be an obvious simplification of making its current use optional? (If it were optional, the amount of damage you'd taken wouldn't matter, and the end of this turn and the beginning of the next turn are almost the same.)
When we tried powering down at the start of the game I immediately lobbied for peter to be able to discard the circuit breaker, since it was strictly worse. (Apparently you can discard an option card, preventing one point of damage, which I'd forgotten at the time, since normally options are always worth it.)
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Date: 2008-09-08 05:45 pm (UTC)Which would be an obvious simplification of making its current use optional? (If it were optional, the amount of damage you'd taken wouldn't matter, and the end of this turn and the beginning of the next turn are almost the same.)
When we tried powering down at the start of the game I immediately lobbied for peter to be able to discard the circuit breaker, since it was strictly worse. (Apparently you can discard an option card, preventing one point of damage, which I'd forgotten at the time, since normally options are always worth it.)