jack: (Default)
[personal profile] jack
How far did everyone else get with Factorio? Technically I've just got yellow science and am researching rocket silo, but I played on peaceful so hope I should get to rocket from here fairly easily.

I played a little sandbox to learn how some things work. It could do with infinite electricity (I know I could find a mod).

I've been fiddling with an auto-balancing assembler, i.e. an array of "assembler, chest, inserter, logic" connected to a long conveyor all red-wired-up with the intention that whatever you set the assembler to, it creates them until there's two on the belt then stops. So you can create a whole lot of them, and then just program in the components you want and not have to worry about overproduction. (And can use a constant combiner to assign desired amounts, and chests to store them as necessary if they're wired in too.) But I think I was trying to be too clever, for science it would be simpler to just work out once an appropriate ratio with the right intermediates going to the right inputs and then build that.

Date: 2018-04-20 04:13 pm (UTC)
damerell: (games)
From: [personal profile] damerell
I've launched the rocket a few times (once in an older version where it needed a completely different set of resources, mostly speed/productivity module IIIs, which led to an exasperating experience in a later version where I accumulated a lot of (infrastructure to make) those and then checked what the rocket actually wanted), but never bothered with the new post-rocket space science grind. Most interesting was a 2-player coop game with Colin where he fought alien fires and I did forward planning.

Active Recent Entries