May. 8th, 2007

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It's raining.

(OK, I promise I'll spice up this journal in a bit.)
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I took my bike for some tlc and got a courtesy bike with a basket. I felt very [adjective].
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One thing I did recently was play all the way through Deadly Rooms of Death. (See http://www.caravelgames.com)

This is another top-down tile-based puzzle game, a la Chip's Challenge or Repton, though turn-based. It comes highly recommended -- I won't try to sell it to you, just see what calamarain says :)

You are Beethro Budkin, dungeon exterminator, "Smitemaster". King Dugan's hired you to exterminate the vermin/monsters in his dungeon. Starting with giant roaches and working your way up to wraithwings, brains, goblins, brains, etc.

Each level is made up of ~10 rooms, each a vast array of tiles. You occupy one, your sword an adjacent one, and must manoeuvre to kill everything in the room.

Last time I stalled out just before the end. This time I got all the way through without looking at any hints or cheating (except to use a warp room to bypass the stupid maze level).

At the end, you discover Neather, the king's son who disappeared into the dungeon ages ago and has befriended the various monsters. The ending is quite sad, actually, though with the right sense of humour.

I definitely want to find Rooted Hold; there were some problems with my credit card before, but I want to find out what happens, there's enough meatphysics metaphysics plot to want to follow it on.

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