In-story justifications
Feb. 18th, 2010 12:05 pmStool: Just glossing over an inconsistancy for the sake of the plot.
Stool: Keeping internal consistency, even if it ruins the plot.
Falling between: Having a magic spell which makes "whatever necessary for the story" happen.
Prime examples include:
* A superhero making a deal with the devil to rewind time and be young-superhero all over again, but different
* A magic spell which will take a magic weapon, and extract the magic properties, and apply them to a _different_ weapon.
* A mysterious Klingon plague which turns Klingons with understated 60s makeup into Klingons with over-the-top 80s makeup.
Obviousy satisfying both story and consistency is better if you can, but if you can't, you're better off picking one or the other and not trying to do both and failing, even though I understand the why you may feel trapped into doing so, especially if you're immature and/or a scriptwriter for a popular commercial show.
Stool: Keeping internal consistency, even if it ruins the plot.
Falling between: Having a magic spell which makes "whatever necessary for the story" happen.
Prime examples include:
* A superhero making a deal with the devil to rewind time and be young-superhero all over again, but different
* A magic spell which will take a magic weapon, and extract the magic properties, and apply them to a _different_ weapon.
* A mysterious Klingon plague which turns Klingons with understated 60s makeup into Klingons with over-the-top 80s makeup.
Obviousy satisfying both story and consistency is better if you can, but if you can't, you're better off picking one or the other and not trying to do both and failing, even though I understand the why you may feel trapped into doing so, especially if you're immature and/or a scriptwriter for a popular commercial show.