Schlock Mercenary
Jan. 13th, 2010 10:19 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Schlock Mercenary is one of my (many) favourite webcomics. Like many of the others it turns a gag-a-day format into a rich world: in this case a Draco bar or Mos Eisley Cantina style 31st century galactic culture, with many roughly-human-level species with their own little empires, and space bars, and mercenaries, but a few lesser-advanced and more-advanced species in there too.
The early comics are more rough, and make a few assumptions which are difficult to integrate with the story as-you-wish-you'd-written-it, but on the whole it progresses smoothly from them into the more professional comics later. But I was recently rereading the archives, and made two realisations I don't know how I didn't see before (which will only make sense to other people who know the characters):
1. Kevyn joined Tagon's company in his sister's takeover bid and then chose to stay, rather than coincidentally working for the company when he invented the Teraport. That makes much more sense, but was just never spelled out.
2. At the start of the comic, the company has about 30 members (at one point, they hire taxis for all of them). The number of foot-soldiers has to be a glossed over a bit to accommodate different sized stories. But what I hadn't realised was that by the time of the first big recruiting drive on Ghanj-Rho, we've met 20+ out of 30 (possibly including Pronto and Pi, who only show up after the drive, but are as likely to be newly-promoted old members as new members.).
The early comics are more rough, and make a few assumptions which are difficult to integrate with the story as-you-wish-you'd-written-it, but on the whole it progresses smoothly from them into the more professional comics later. But I was recently rereading the archives, and made two realisations I don't know how I didn't see before (which will only make sense to other people who know the characters):
1. Kevyn joined Tagon's company in his sister's takeover bid and then chose to stay, rather than coincidentally working for the company when he invented the Teraport. That makes much more sense, but was just never spelled out.
2. At the start of the comic, the company has about 30 members (at one point, they hire taxis for all of them). The number of foot-soldiers has to be a glossed over a bit to accommodate different sized stories. But what I hadn't realised was that by the time of the first big recruiting drive on Ghanj-Rho, we've met 20+ out of 30 (possibly including Pronto and Pi, who only show up after the drive, but are as likely to be newly-promoted old members as new members.).