The next iteration of my Winnie the Pooh flash game is online here: http://semichrome.net/~jack/games/quartus/
Christopher Robin, Alice, find the animals of the Hundred Acre Wood are cursed, becoming evil. This, of course, leads to a series of self-contained action/puzzle levels with graphic cartoon violence.
The new version has:
* Ten new levels and plot
* Improved controls, including a rouge-like mode (where things move only as fast as you press a key, giving you as much time to study as you want), and hjkl and wasd keys.
* Blinkenlichten and and LCD display showing you which levels you've completed, and letting you skip to whichever you want.
* One new character, Piglet (squee!), a rewrite of small, become more interactive but less dangerous
* Some of the old levels have been tweaked slightly.
Please play! I would love to hear how far you got, or how quickly you finished it, and if there's any levels (or characters) you particularly liked or found dificult.
Christopher Robin, Alice, find the animals of the Hundred Acre Wood are cursed, becoming evil. This, of course, leads to a series of self-contained action/puzzle levels with graphic cartoon violence.
The new version has:
* Ten new levels and plot
* Improved controls, including a rouge-like mode (where things move only as fast as you press a key, giving you as much time to study as you want), and hjkl and wasd keys.
* Blinkenlichten and and LCD display showing you which levels you've completed, and letting you skip to whichever you want.
* One new character, Piglet (squee!), a rewrite of small, become more interactive but less dangerous
* Some of the old levels have been tweaked slightly.
Please play! I would love to hear how far you got, or how quickly you finished it, and if there's any levels (or characters) you particularly liked or found dificult.
no subject
Date: 2007-01-22 11:06 pm (UTC)Overall reaction: love it! It's exactly the right combination of humour, parody, and cunning puzzle for my tastes. I'm finding the controls quite easy (I'm using the turn based version because that is easiest for me to work out what's happening) and it's pretty obvious what's going on, how the Poohs are moving, etc.
However. I am frustratingly stuck on level 5! *wail, sob, gnash*
no subject
Date: 2007-01-23 12:49 am (UTC)Thank you! That's exactly what I love to hear :)
However. I am frustratingly stuck on level 5! *wail, sob, gnash*
Oh good :) Sorry, that is, with only 20 levels, each one has to be a challenge, has to introduce some new kind of thinking. I think most people who didn't get stuck on four got to ten :)
no subject
Date: 2007-01-23 09:38 pm (UTC)Now stuck on 6, but not at the *wail, sob, gnash* stage just yet... ;-)
no subject
Date: 2007-01-23 10:53 pm (UTC)no subject
Date: 2007-01-28 09:21 am (UTC)no subject
Date: 2007-01-29 01:05 pm (UTC)no subject
Date: 2007-02-16 03:40 pm (UTC)Although I haven't been trying solidly since my last comment, obv. :-)
I did try crossing the stream in every which way I could think of but it didn't seem to have any effect on Piglit at all - actually on one occasion I thought it had delayed him by an extra move, but I couldn't work out how I'd done that and I couldn't subsequently replicate it.
Although actually, typing this up has given me another idea to go and try.... :-)
no subject
Date: 2007-02-19 01:46 pm (UTC)Although actually, typing this up has given me another idea to go and try.... :-)
Oh, good! That happening is exactly what's supposed to... :) Did you have any luck this time?