So, stellaris is clearly not an accurate model of reality, but it can still generate interesting observations.
Balancing the economy is a pain. You need energy and minerals to build anything else. But the more buildings you have, the more energy they use, the more population you have, the more food and consumer goods (made of minerals) you need. And you need to build surface mines/power plants or mining stations to get *more* energy and minerals, but they themselves cost minerals to build and energy upkeep. I think I am actually generating a surplus which is going on technological improvement and so on, but it's also possible I've just expanded a bit much and am only treading water, despite originally having a reasonable energy and mineral surplus.
And you need a military at least defensively, but that also sucks up a lot of upkeep. It is sadly easy to resent everything that costs...
I'm not sure what the right balance was, between researching technology first before expanding much (often recommended online), just sitting in place accumulating a surplus of energy and minerals whenever you run short, vs ploughing everything you can into expansion and hoping for the best.
I guess if I actually sprawl out into all the currently unclaimed systems around, I would outrace the other empires in size. But that would mean, I'd need to spend everything on expansion first, fall behind in tech, and maybe be easy pickings militarily. Ideally I'd establish some bulwarks to block off future territory. But how many bulwarks can I afford, would I be able to hold them?
Geopolitics
The relations with other empires are very abstract, an opinion (and a few related metrics) measuring how they react to you. A positive opinion means they're more willing to agree things, including things that improve opinion over time.
But if there's a really valuable choke point or something... I feel the urge to claim it for myself to just be on the safe side. Or to grab the uninhabited systems between me and Furry Napoleon, even if it temporarily increases tensions. After all, if I have a superior strategic position, I can be nice, but if they do, I don't *know* they'll be nice.
If we had a high trust already maybe we could play nice together. Especially for things like choke points if we trust each other to keep the borders open. I can trust their high opinion is not going to suddenly vanish, just like a trust actual people in the real world if they show themselves trustworthy. But there's no easy way of enforcing "this is my space even if I haven't built anything here" and the ethical thing of letting them have some and trusting them to be future allies not enemies is scary when you have no way of enforcing that.
Multiculturalism
What I *can* do is seek reciprocal free-movement-of-people with other friendly empires, giving me more varied population, and hopefully fewer xenophobes. I'm excited to see who turns up! And my empire is set to accept refugees -- I'm not sure when that happens, but I'm welcoming ready. More population is usually good.
Balancing the economy is a pain. You need energy and minerals to build anything else. But the more buildings you have, the more energy they use, the more population you have, the more food and consumer goods (made of minerals) you need. And you need to build surface mines/power plants or mining stations to get *more* energy and minerals, but they themselves cost minerals to build and energy upkeep. I think I am actually generating a surplus which is going on technological improvement and so on, but it's also possible I've just expanded a bit much and am only treading water, despite originally having a reasonable energy and mineral surplus.
And you need a military at least defensively, but that also sucks up a lot of upkeep. It is sadly easy to resent everything that costs...
I'm not sure what the right balance was, between researching technology first before expanding much (often recommended online), just sitting in place accumulating a surplus of energy and minerals whenever you run short, vs ploughing everything you can into expansion and hoping for the best.
I guess if I actually sprawl out into all the currently unclaimed systems around, I would outrace the other empires in size. But that would mean, I'd need to spend everything on expansion first, fall behind in tech, and maybe be easy pickings militarily. Ideally I'd establish some bulwarks to block off future territory. But how many bulwarks can I afford, would I be able to hold them?
Geopolitics
The relations with other empires are very abstract, an opinion (and a few related metrics) measuring how they react to you. A positive opinion means they're more willing to agree things, including things that improve opinion over time.
But if there's a really valuable choke point or something... I feel the urge to claim it for myself to just be on the safe side. Or to grab the uninhabited systems between me and Furry Napoleon, even if it temporarily increases tensions. After all, if I have a superior strategic position, I can be nice, but if they do, I don't *know* they'll be nice.
If we had a high trust already maybe we could play nice together. Especially for things like choke points if we trust each other to keep the borders open. I can trust their high opinion is not going to suddenly vanish, just like a trust actual people in the real world if they show themselves trustworthy. But there's no easy way of enforcing "this is my space even if I haven't built anything here" and the ethical thing of letting them have some and trusting them to be future allies not enemies is scary when you have no way of enforcing that.
Multiculturalism
What I *can* do is seek reciprocal free-movement-of-people with other friendly empires, giving me more varied population, and hopefully fewer xenophobes. I'm excited to see who turns up! And my empire is set to accept refugees -- I'm not sure when that happens, but I'm welcoming ready. More population is usually good.